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As promised last week we proudly present you our Hero: Sploosh
More Artworks will be added soon. You can see this content as something like a teaser. We appreciate all the support and hope that you guys enjoy this very first sneak peek!
![](https://luckybrograms.com/sites/default/files/held_01_web.png)
The video shows our hero moving through an unknown liquid. The viscosity settings are working out pretty well.
The Movement animation of Sploosh was a tough task. It should not be forgotten that Sploosh is not flying around nor crawling. He is swimming through high-viscosity levels that have an immense impact on his motion sequences. If he goes for a full brake he cannot stop immediatly. That would not be consistent at all. Same goes for curves. The centrifugal forces will always pull him out of his initial path. Finding a way of designing his movements as realistic as possible sounds easier as it actually is.
Having found a solution to this problem feels great!
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